Be careful with male dwellers who have high stats in Charisma. They can easily impregnate their partners, and before you know it, your shelter will be overrun by babies. Initially, you will want only one male dweller to father the babies in your vault to make it easier to identify them later on.
Although pregnant dwellers can still work, you’ll need to assign 1-2 male dwellers to work with them. Since the game won’t allow you to equip them with weapons/arms to defend themselves, they’ll be at a disadvantage when your vault gets attacked. If possible, place your pregnant dwellers in quarters/stations found the end of your vault where raiders would have a hard time getting to them. [3] X Research source
Naming a baby is optional and will not have any effect on his/her future stats as an adult dweller.
Due to the cost of rearing them, having too many babies in your shelter at once can drain your resources. Plan your baby making at all times.
A baby inherits his/her trait from her parents. If the parents have high stats in Charisma, then the baby will almost always have similar stats as well.